pub const DEFAULT_SRC_LANG: &str = "EN";Expand description
Two-letter source-language code assumed when none is recorded on disk.
Translations have always been authored against the English base, so legacy
files (which predate the src_lang field) and freshly created translations
both end up with this value. Uppercase to match how language is stored
elsewhere in the translator; not the same thing as rpfm_lib::games::ENGLISH,
which is the lowercase identifier used for game data file naming
(e.g. local_en.pack).