pub fn offset_for_center(
parent: &LayoutRect,
width: f32,
height: f32,
center_x: f32,
center_y: f32,
) -> (f32, f32)Expand description
Computes the offset that places a block closest to a target position, as the inverse of place_relative.
§Arguments
parent- Rect of the parent block.width- Width of the block being placed.height- Height of the block being placed.center_x- Target X coordinate of the block’s center.center_y- Target Y coordinate of the block’s center.
§Returns
The X and Y offsets. Axes on which the target overlaps the parent get a 0 offset, centering the block on the parent.