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Module sound_bank

Module sound_bank 

Source
Expand description

Wwise SoundBank (.bnk) file support.

This module handles Audiokinetic Wwise SoundBank files used in modern Total War games. SoundBanks contain audio event definitions, hierarchies, and metadata that control how sounds are played in the game.

For more info about the Wwise format, check https://github.com/bnnm/wwiser/.

§Supported Sections

Currently only partial support is implemented:

  • BKHD (Bank Header) - Contains version and bank metadata
  • HIRC (Hierarchy) - Contains audio object definitions and event actions

Other sections like DATA, DIDX, STID, etc. are recognized but not yet supported.

Structs§

SoundBank
A decoded Wwise SoundBank file.

Enums§

Section
A section within a SoundBank file.

Constants§

EXTENSION
Extension used by SoundBank files.