fn save_autosave(
pack: &mut Pack,
folder: &Path,
game: &GameInfo,
disable_uuid_regeneration: bool,
autosave_amount: usize,
) -> Result<()>Expand description
Saves a pack as a new autosave in a folder, removing the oldest autosaves over the amount to keep.
§Arguments
pack- Copy of the pack to save.folder- Folder with the autosaves of the pack.game- Game the pack is for.disable_uuid_regeneration- If tables keep their GUID when encoded.autosave_amount- Amount of autosaves to keep.
§Errors
If the folder can’t be created, or the pack can’t be saved.