pub struct LuaSave { /* private fields */ }Expand description
Values the scripts of a campaign save when the game saves it.
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Trait Implementations§
Source§impl<'de> Deserialize<'de> for LuaSave
impl<'de> Deserialize<'de> for LuaSave
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for LuaSave
Auto Trait Implementations§
impl Freeze for LuaSave
impl RefUnwindSafe for LuaSave
impl Send for LuaSave
impl Sync for LuaSave
impl Unpin for LuaSave
impl UnsafeUnpin for LuaSave
impl UnwindSafe for LuaSave
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