pub fn port_cells(
world: &WorldView,
map_regions: &[MapRegion],
groups: &AreaGroups<'_>,
) -> HashMap<u32, HexCell>Expand description
Returns the cell where the AI places the port of each garrison residence’s settlement.
§Arguments
world- The world’s objects.map_regions- Regions of the map, in map order.groups- Cell lookups of the map.