pub struct UpdateAnimIds {
pub pack: String,
pub starting_id: i32,
pub id_offset: i32,
}Expand description
tools.update_anim_ids: offsets the animation ids of an open pack, like after a game update moves them.
Fields§
§pack: StringKey of the pack.
starting_id: i32Only ids from this one are changed.
id_offset: i32Amount to add to each id.
Trait Implementations§
Source§impl Clone for UpdateAnimIds
impl Clone for UpdateAnimIds
Source§fn clone(&self) -> UpdateAnimIds
fn clone(&self) -> UpdateAnimIds
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UpdateAnimIds
impl Debug for UpdateAnimIds
Source§impl<'de> Deserialize<'de> for UpdateAnimIds
impl<'de> Deserialize<'de> for UpdateAnimIds
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl JsonSchema for UpdateAnimIds
impl JsonSchema for UpdateAnimIds
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
Whether JSON Schemas generated for this type should be included directly in parent schemas,
rather than being re-used where possible using the
$ref keyword. Read moreSource§impl PartialEq for UpdateAnimIds
impl PartialEq for UpdateAnimIds
Source§impl Request for UpdateAnimIds
impl Request for UpdateAnimIds
Source§impl Serialize for UpdateAnimIds
impl Serialize for UpdateAnimIds
impl StructuralPartialEq for UpdateAnimIds
Auto Trait Implementations§
impl Freeze for UpdateAnimIds
impl RefUnwindSafe for UpdateAnimIds
impl Send for UpdateAnimIds
impl Sync for UpdateAnimIds
impl Unpin for UpdateAnimIds
impl UnsafeUnpin for UpdateAnimIds
impl UnwindSafe for UpdateAnimIds
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
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impl<T> Pointable for T
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impl<SS, SP> SupersetOf<SS> for SPwhere
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fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
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Checks if
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Use with care! Same as
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.