pub struct AttachmentPointEntry { /* private fields */ }Expand description
Named attachment point for visual effects, weapons, or equipment.
Attachment points define locations on a model where other objects can be attached, such as weapon hardpoints, banner poles, or particle effect emitters.
Implementations§
Source§impl AttachmentPointEntry
impl AttachmentPointEntry
Source§impl AttachmentPointEntry
impl AttachmentPointEntry
Sourcepub fn name_mut(&mut self) -> &mut String
pub fn name_mut(&mut self) -> &mut String
Attachment point name (e.g., “weapon_1”, “engine_exhaust”).
Sourcepub fn matrix_mut(&mut self) -> &mut Matrix3x4<f32>
pub fn matrix_mut(&mut self) -> &mut Matrix3x4<f32>
3x4 transform matrix positioning the attachment point (implicit 4th row: [0, 0, 0, 1]).
Sourcepub fn bone_id_mut(&mut self) -> &mut u32
pub fn bone_id_mut(&mut self) -> &mut u32
Bone ID for skeletal attachment (0 for non-skeletal).
Source§impl AttachmentPointEntry
impl AttachmentPointEntry
Sourcepub fn set_name(&mut self, val: String) -> &mut Self
pub fn set_name(&mut self, val: String) -> &mut Self
Attachment point name (e.g., “weapon_1”, “engine_exhaust”).
Sourcepub fn set_matrix(&mut self, val: Matrix3x4<f32>) -> &mut Self
pub fn set_matrix(&mut self, val: Matrix3x4<f32>) -> &mut Self
3x4 transform matrix positioning the attachment point (implicit 4th row: [0, 0, 0, 1]).
Sourcepub fn set_bone_id(&mut self, val: u32) -> &mut Self
pub fn set_bone_id(&mut self, val: u32) -> &mut Self
Bone ID for skeletal attachment (0 for non-skeletal).
Trait Implementations§
Source§impl Clone for AttachmentPointEntry
impl Clone for AttachmentPointEntry
Source§fn clone(&self) -> AttachmentPointEntry
fn clone(&self) -> AttachmentPointEntry
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AttachmentPointEntry
impl Debug for AttachmentPointEntry
Source§impl Default for AttachmentPointEntry
impl Default for AttachmentPointEntry
Source§fn default() -> AttachmentPointEntry
fn default() -> AttachmentPointEntry
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for AttachmentPointEntry
impl<'de> Deserialize<'de> for AttachmentPointEntry
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for AttachmentPointEntry
impl PartialEq for AttachmentPointEntry
Source§impl Serialize for AttachmentPointEntry
impl Serialize for AttachmentPointEntry
impl StructuralPartialEq for AttachmentPointEntry
Auto Trait Implementations§
impl Freeze for AttachmentPointEntry
impl RefUnwindSafe for AttachmentPointEntry
impl Send for AttachmentPointEntry
impl Sync for AttachmentPointEntry
impl Unpin for AttachmentPointEntry
impl UnsafeUnpin for AttachmentPointEntry
impl UnwindSafe for AttachmentPointEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.