#[repr(u16)]pub enum VertexFormat {
Static = 0,
Collision = 1,
Weighted = 3,
Cinematic = 4,
Grass = 5,
Uk8 = 8,
Uk12 = 12,
ClothSim = 25,
}Expand description
Vertex format identifier determining data layout and compression.
Different formats optimize for different use cases. The numeric value is stored as a u16 in the file format.
Variants§
Static = 0
Standard static geometry without animation.
Collision = 1
Simplified collision mesh vertices (position only).
Weighted = 3
Skeletal animation vertices with bone weights (2 bones per vertex).
Cinematic = 4
High-quality cinematic vertices (4 bones per vertex).
Grass = 5
Grass/vegetation vertices with special rendering data.
Uk8 = 8
Unknown format (observed in glb_water_planes models).
Uk12 = 12
Unknown format (observed in sea_coral_shrubs_02 models).
ClothSim = 25
Cloth simulation vertices with physics data.
Trait Implementations§
Source§impl Clone for VertexFormat
impl Clone for VertexFormat
Source§fn clone(&self) -> VertexFormat
fn clone(&self) -> VertexFormat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for VertexFormat
impl Debug for VertexFormat
Source§impl Default for VertexFormat
impl Default for VertexFormat
Source§fn default() -> VertexFormat
fn default() -> VertexFormat
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for VertexFormat
impl<'de> Deserialize<'de> for VertexFormat
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<VertexFormat> for u16
impl From<VertexFormat> for u16
Source§fn from(value: VertexFormat) -> u16
fn from(value: VertexFormat) -> u16
Converts to this type from the input type.
Source§impl PartialEq for VertexFormat
impl PartialEq for VertexFormat
Source§impl Serialize for VertexFormat
impl Serialize for VertexFormat
Source§impl TryFrom<u16> for VertexFormat
impl TryFrom<u16> for VertexFormat
impl Copy for VertexFormat
impl StructuralPartialEq for VertexFormat
Auto Trait Implementations§
impl Freeze for VertexFormat
impl RefUnwindSafe for VertexFormat
impl Send for VertexFormat
impl Sync for VertexFormat
impl Unpin for VertexFormat
impl UnsafeUnpin for VertexFormat
impl UnwindSafe for VertexFormat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.