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Module sound_events

Module sound_events 

Source
Expand description

Sound events configuration for older Total War games.

This module handles the sound_events file found in Shogun 2, Napoleon, and Empire. These files define sound event categories, event records, ambience maps, and movie audio settings used by the game’s audio system.

These files are not versioned, so only the latest format per game is supported.

Structs§

AmbienceMap
An ambience map definition.
AmbienceRecord
An ambience record within an ambience map.
Category
A sound category definition.
EventData
Event data parameters.
EventRecord
A sound event record.
Movie
Movie audio configuration.
SoundEvents
Sound events configuration for a game.
Uk1
Unknown data structure 1.
Uk3
Unknown data structure 3.
Uk4
Unknown data structure 4.
Uk5
Unknown data structure 5 with float parameters.
Uk8
Unknown data structure 8.
Uk9
Unknown data structure 9 with file reference.

Constants§

PATH
Path to the sound events file within a pack.