Expand description
Tile database files for Total War terrain systems.
The tile database (tile_database.bin) contains definitions for terrain tiles,
including their rendering parameters, textures, climate variations, and linking rules.
This data is used by the game’s terrain system to generate and render battle maps.
§File Format
Tile database files use the FASTBIN0 binary format with versioned serialisation. Currently only version 1 is supported.
§Structure
The database contains several interconnected components:
- Render Parameters: Global rendering settings for terrain.
- Conversion Parameters: Parameters for tile format conversion.
- Climates: Climate-specific tile variations (e.g., temperate, desert).
- Tile Sets: Groups of related tiles.
- Tiles: Individual terrain tile definitions with textures and properties.
Modules§
- climate
- Climate definitions for terrain tiles.
- conversion_
params - Conversion parameters for tile processing.
- render_
params - Global rendering parameters for terrain.
- texture
- Texture definitions for terrain rendering.
- tile
- Individual terrain tile definitions.
- tile_
link - Tile link definitions for the tile database.
- tile_
link_ target - Tile link target definitions for the tile database.
- tile_
set - Tile set groupings for terrain organisation.
- tile_
variation - Tile variation definitions for the tile database.
Structs§
- Tile
Database - In-memory representation of a decoded tile database file.