pub struct TileDatabase { /* private fields */ }Expand description
In-memory representation of a decoded tile database file.
Contains all terrain tile definitions and related configuration data used by the game’s terrain system.
§Fields
serialise_version- Format version (currently only 1 is supported).render_params- Global rendering parameters for terrain tiles.conversion_params- Parameters for tile format conversion.climates- Climate-specific tile configurations.tile_sets- Groups of related tiles.tiles- Individual tile definitions.
Implementations§
Source§impl TileDatabase
impl TileDatabase
Sourcepub fn serialise_version(&self) -> &u16
pub fn serialise_version(&self) -> &u16
Serialisation format version.
Sourcepub fn render_params(&self) -> &RenderParams
pub fn render_params(&self) -> &RenderParams
Global rendering parameters.
Sourcepub fn conversion_params(&self) -> &ConversionParams
pub fn conversion_params(&self) -> &ConversionParams
Tile conversion parameters.
Source§impl TileDatabase
impl TileDatabase
Sourcepub fn serialise_version_mut(&mut self) -> &mut u16
pub fn serialise_version_mut(&mut self) -> &mut u16
Serialisation format version.
Sourcepub fn render_params_mut(&mut self) -> &mut RenderParams
pub fn render_params_mut(&mut self) -> &mut RenderParams
Global rendering parameters.
Sourcepub fn conversion_params_mut(&mut self) -> &mut ConversionParams
pub fn conversion_params_mut(&mut self) -> &mut ConversionParams
Tile conversion parameters.
Sourcepub fn climates_mut(&mut self) -> &mut Vec<Climate>
pub fn climates_mut(&mut self) -> &mut Vec<Climate>
Climate definitions with tile variations.
Sourcepub fn tile_sets_mut(&mut self) -> &mut Vec<TileSet>
pub fn tile_sets_mut(&mut self) -> &mut Vec<TileSet>
Tile set groupings.
Source§impl TileDatabase
impl TileDatabase
Sourcepub fn set_serialise_version(&mut self, val: u16) -> &mut Self
pub fn set_serialise_version(&mut self, val: u16) -> &mut Self
Serialisation format version.
Sourcepub fn set_render_params(&mut self, val: RenderParams) -> &mut Self
pub fn set_render_params(&mut self, val: RenderParams) -> &mut Self
Global rendering parameters.
Sourcepub fn set_conversion_params(&mut self, val: ConversionParams) -> &mut Self
pub fn set_conversion_params(&mut self, val: ConversionParams) -> &mut Self
Tile conversion parameters.
Sourcepub fn set_climates(&mut self, val: Vec<Climate>) -> &mut Self
pub fn set_climates(&mut self, val: Vec<Climate>) -> &mut Self
Climate definitions with tile variations.
Sourcepub fn set_tile_sets(&mut self, val: Vec<TileSet>) -> &mut Self
pub fn set_tile_sets(&mut self, val: Vec<TileSet>) -> &mut Self
Tile set groupings.
Trait Implementations§
Source§impl Clone for TileDatabase
impl Clone for TileDatabase
Source§fn clone(&self) -> TileDatabase
fn clone(&self) -> TileDatabase
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TileDatabase
impl Debug for TileDatabase
Source§impl Decodeable for TileDatabase
impl Decodeable for TileDatabase
Source§impl Default for TileDatabase
impl Default for TileDatabase
Source§fn default() -> TileDatabase
fn default() -> TileDatabase
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for TileDatabase
impl<'de> Deserialize<'de> for TileDatabase
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Encodeable for TileDatabase
impl Encodeable for TileDatabase
Source§fn encode<W: WriteBytes>(
&mut self,
buffer: &mut W,
extra_data: &Option<EncodeableExtraData<'_>>,
) -> Result<()>
fn encode<W: WriteBytes>( &mut self, buffer: &mut W, extra_data: &Option<EncodeableExtraData<'_>>, ) -> Result<()>
Encodes the implementing type into binary data. Read more
Source§impl PartialEq for TileDatabase
impl PartialEq for TileDatabase
Source§impl Serialize for TileDatabase
impl Serialize for TileDatabase
impl StructuralPartialEq for TileDatabase
Auto Trait Implementations§
impl Freeze for TileDatabase
impl RefUnwindSafe for TileDatabase
impl Send for TileDatabase
impl Sync for TileDatabase
impl Unpin for TileDatabase
impl UnsafeUnpin for TileDatabase
impl UnwindSafe for TileDatabase
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.