pub fn plan_levy_pools(
inputs: &WorldInputs<'_>,
plan: &WorldPlan<'_>,
province_ids: &HashMap<String, u32>,
first_pool: u32,
) -> Result<Vec<PlannedLevyPool>>Expand description
Plans the levy pools of the overlords: their ids continue the province pools, in order of the subject’s and the province’s runtime ids.
§Arguments
inputs- Tables, startpos rows and layouts.plan- Order and runtime ids of the world’s objects.province_ids- Runtime ids of the provinces, by key.first_pool- Id of the first levy pool.
§Errors
Returns an error if a table or column is missing.