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PackTranslation

Struct PackTranslation 

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pub struct PackTranslation { /* private fields */ }
Expand description

Translation data for an entire pack.

Contains all translatable strings from a pack along with their translations and metadata about translation status.

§Persistence

This struct is serialized to JSON files for storage and can be loaded back when continuing translation work.

§Parent Translations

When a pack has dependencies, translations from parent mods are also loaded and used for auto-translation, ensuring consistent terminology across dependent mods.

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impl PackTranslation

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pub fn language(&self) -> &String

Target language code for translations (e.g., “es”, “de”, “fr”).

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pub fn pack_name(&self) -> &String

Name of the pack these translations belong to.

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pub fn translations(&self) -> &HashMap<String, Translation>

Map of Loc keys to their translation data.

Keys are the original Loc entry keys from the pack.

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impl PackTranslation

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pub fn language_mut(&mut self) -> &mut String

Target language code for translations (e.g., “es”, “de”, “fr”).

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pub fn pack_name_mut(&mut self) -> &mut String

Name of the pack these translations belong to.

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pub fn translations_mut(&mut self) -> &mut HashMap<String, Translation>

Map of Loc keys to their translation data.

Keys are the original Loc entry keys from the pack.

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impl PackTranslation

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pub fn set_language(&mut self, val: String) -> &mut Self

Target language code for translations (e.g., “es”, “de”, “fr”).

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pub fn set_pack_name(&mut self, val: String) -> &mut Self

Name of the pack these translations belong to.

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pub fn set_translations( &mut self, val: HashMap<String, Translation>, ) -> &mut Self

Map of Loc keys to their translation data.

Keys are the original Loc entry keys from the pack.

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impl PackTranslation

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pub fn new( paths: &[PathBuf], pack: &Pack, game_key: &str, language: &str, dependencies: &Dependencies, base_english: &HashMap<String, String>, base_local_fixes: &HashMap<String, String>, ) -> Result<Self>

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pub fn sort_and_merge_locs_for_translation(locs: &mut [&RFile]) -> Result<Loc>

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pub fn apply(&self, _pack: &mut Pack) -> Result<()>

This function applies a PackTranslation to a Pack.

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pub fn load( paths: &[PathBuf], pack_name: &str, game_key: &str, language: &str, ) -> Result<Self>

This function loads a PackTranslation to memory from either a local json file, or a remote one.

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pub fn save(&mut self, path: &Path, game_key: &str) -> Result<()>

This function saves a PackTranslation from memory to a .json file with the provided path.

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pub fn definition() -> Definition

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pub fn from_table(&mut self, table: &TableInMemory) -> Result<()>

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pub fn to_table(&self) -> Result<TableInMemory>

Trait Implementations§

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impl Clone for PackTranslation

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fn clone(&self) -> PackTranslation

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PackTranslation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PackTranslation

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fn default() -> PackTranslation

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for PackTranslation

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for PackTranslation

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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