pub struct Participant { /* private fields */ }Expand description
A participant in a matched combat animation sequence.
Represents one unit/entity involved in the combat, including which animations it should play, what conditions must be met, and how its state changes.
Implementations§
Source§impl Participant
impl Participant
Sourcepub fn team(&self) -> &u32
pub fn team(&self) -> &u32
Team identifier for this participant (e.g., 0 for attacker, 1 for defender).
Sourcepub fn entity_info(&self) -> &Vec<EntityBundle>
pub fn entity_info(&self) -> &Vec<EntityBundle>
Bundles of animation entities with selection weights.
Multiple bundles allow for animation variety - the game randomly selects one bundle based on weights.
Source§impl Participant
impl Participant
Sourcepub fn set_team(&mut self, val: u32) -> &mut Self
pub fn set_team(&mut self, val: u32) -> &mut Self
Team identifier for this participant (e.g., 0 for attacker, 1 for defender).
Sourcepub fn set_entity_info(&mut self, val: Vec<EntityBundle>) -> &mut Self
pub fn set_entity_info(&mut self, val: Vec<EntityBundle>) -> &mut Self
Bundles of animation entities with selection weights.
Multiple bundles allow for animation variety - the game randomly selects one bundle based on weights.
Trait Implementations§
Source§impl Clone for Participant
impl Clone for Participant
Source§fn clone(&self) -> Participant
fn clone(&self) -> Participant
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Participant
impl Debug for Participant
Source§impl Default for Participant
impl Default for Participant
Source§fn default() -> Participant
fn default() -> Participant
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for Participant
impl<'de> Deserialize<'de> for Participant
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for Participant
impl PartialEq for Participant
Source§impl Serialize for Participant
impl Serialize for Participant
impl StructuralPartialEq for Participant
Auto Trait Implementations§
impl Freeze for Participant
impl RefUnwindSafe for Participant
impl Send for Participant
impl Sync for Participant
impl Unpin for Participant
impl UnsafeUnpin for Participant
impl UnwindSafe for Participant
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.